I’ve started playing around with Go to list files and do some file actions. It worked great; the code was done quickly, but it only had a console output. That’s when I started looking at GUI toolkits to create a file manager-like UI. I […]
Category: Golang
Print runtime dependencies in Golang
Getting a list of dependencies in Go is easy, but third-party libs have their dependencies, and it might not be obvious which ones get into the binary. Go does provide a way by using runtmime.debug.ReadBuildInfo().Deps. Just add this to your application and it will […]